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MFPD-Advanced Unrack & Rack

MFPD-Advanced Unrack & Rack

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MFPD-Advanced Unrack & Rack - Cfx Forum Post -  Preview

Enables players to un-rack or rack specified weapons from vehicles.
Now includes a real-time offset editor:

  • /offset free-cam: aim and press E to set a custom interaction point on the vehicle (saved per model, radius 1.5 m, hot-reloaded to all clients).

  • Offsets are stored in offsets.json and can be edited again at any time.

Key features

  • Ox-Target integration with dynamic bones / offsets (fallback radius 2.5 m if none set).

  • Stand-alone or QBCore; configurable job & grade gating.

  • Mythic Progbar or QBCore progress bar with custom sounds and animations.

  • Optional ACE check (Config.AcePermission) for the offset editor.

Configuration

All options are in config.lua:

OptionPurpose
FrameworkStandalone / QBCore
TargetSystemqb-target / ox-target
ProgressbarMythicProgbar / QBCore
Freecam, OffsetVehicles, AllowedVehicleClassesFine-tune editor, models and access
Weapons, WeaponComponents, CategoriesDefine actions and their menu layout
Messages, DefaultAmmoNotification text and default ammo

Dependencies

  • ox_lib and ox_target

  • mythic_notify and mythic_progbar

  • PlayCustomSounds

Installation

  1. Place the resource and required dependencies in resources/

  2. Add to server.cfg:

    ensure ox_lib
    ensure mythic_notify
    ensure ox_targetensure mythic_progbar
    ensure PlayCustomSounds
    ensure MFPD-Advanced-Unrack
    

Code access: config files only – core code is escrow.

Offset Preview:

512216420fa87ff4bb49a4dde78797c089890388.png



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